Tools

Human Farm Investigation Ending Tracker

Checklist companion for five-plus finales and epilogue variants.

Last updated:

How to use this tracker

The Ending Tracker is a wiki companion for marking which finales you have viewed in Human Farm : Investigation : on valid story saves. It mirrors routing described in How to Get Endings, Ending Routes, and True Ending Checklist without replacing them.

Important: Scene gallery unlocker does not count toward ending completion — Cheats and Unlockers. Only credits sequences from proper flag saves tick these boxes.

Ending Tracker

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Interactive checklist

If an interactive ending tracker appears below this article on the live site, use it to mark finales as you earn them. Export mental backup by screenshotting or copying state before clearing browser data.

Ending categories to track

Mark each when credits roll on a legitimate save:

Standard justice ending — balanced investigation, cover intact, raid completed appropriately.

Compromise / personal cost ending — case win with relationship or wellbeing loss.

Blown cover ending — high suspicion or identity reveal path — Investigation Mechanics.

Incomplete investigation ending — raid or closure without full evidence — skipped City Quests.

True ending — all checklist requirements met — verify against True Ending Checklist line by line.

Epilogue variants (+) — minor narration changes when optional scenes complete — note in margin which variant you saw.

Save slot labeling

Pair tracker with saves named:

  • justice-branch
  • blown-cover-test
  • true-final
  • incomplete-test

See Beginner Tips for naming habits.

Branch workflow

  1. Read Ending Routes for decision nodes
  2. Save before each node
  3. Play to credits
  4. Tick tracker
  5. Load alternate save for next finale

One save cannot tick all boxes.

True ending verification

True ending box gets special scrutiny:

  • Investigation meter maxed
  • Maria + Rui core chains done — Police Allies
  • Raid delayed until checklist complete
  • Final night location correct
  • Achievement popped if tracked — Achievements

Partial ticks mean reload — unlocker will not fix.

NG+ cleanup

After NG+ unlock, use tracker to identify missing finales only — speed run with text skip — Keyboard Controls — and targeted reloads.

Patch note

Restored CG epilogues still count same ending ID — Official Patch affects presentation not flag names.

Ending Tracker turns route chaos into a completion grid — one finale per save, tick when credits prove it.

Co-op tracking with friends

If multiple players share one Steam account or compare routes offline, duplicate tracker columns per player name. Endings are save-dependent — two players need separate save branches even on one PC.

Streaming and spoiler control

Streamers should tick endings off-stream to avoid chat backseat routing. Tracker labels help resume between sessions without revealing branch choices on overlay.

Closing tracker note

Export your tick state before browser cache clears. Ending flags are save-bound; the tracker is a player aid only and does not read Steam cloud data.

Branch naming convention

Prefix save names with ending target (true-final, blown-test) so tracker ticks map cleanly to reload slots during NG+ cleanup.

Credits confirmation

Only tick a finale after credits finish on a save that never loaded through scene unlocker for that branch.

Variant margin notes

Use tracker margin notes for epilogue variants that share the same ending category ID.

Tracker honesty note

Untick boxes if you later discover unlocker contaminated that save branch.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Unlocker count for tracker?

No — story saves only.

How many endings to tick?

Five core plus note variants — see [Ending Routes](/walkthrough/ending-routes/).

True ending missed?

Reload pre-raid save — [True Ending Checklist](/walkthrough/true-ending-checklist/).

Interactive tracker location?

Below this page body on published wiki when enabled.